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Turn to find a switch. Flip it to open the trap door behind you
then drop down into the room
below. Head down the ramp and begin to collect the 4 magnum clips
scattered about this
room. Now head up the ramp and enter the opening on the right.
Flip the switch to open the
bars in this room. You now have access to a pair of medkits and a
mummy has access to you!
He won't attack just yet so get the medkit nearest the mummy then
go for the second. As soon
as you pickup that last medkit the mummy will be all over you. A
few shotgun blasts or
rounds from your Uzi (assuming you got it last level) will take
care of him. Now flip that
switch once more top gain access to the first secret of this
level. The gold door from the first
room is now open so head through it and up the ramp. Take out the
pair of panther mummies
as you turn the corner and continue up to SECRET #1: 8 (yes I
said EIGHT) Magnum Clips.
No time to jump for joy right now though as two black cats are
charging you from behind.
Dispatch them with your favorite weapon then load up on more
magnum rounds that you
could ever possibly need.....yeah right! Now head back down the
long ramp and make a U-
turn and head back up the other ramp until you reach an apparent
dead-end. Climb up to the
ledge and pull yourself out into the great outdoors.
Head along the path making a short detour to the left to claim
some shells. Now advance
towards the pyramid in the distance. Jump onto one of the blocks
for a better shot at the pair
of panther mummies which attack as you approach. Retrieve the
shells from the top of one of
the blocks then head head toward the valley left of the pyramid.
There are 6 boxes of shotgun
shells laying in the valley and each is protected by its very own
rolling boulder trap. None are
very challenging and can easily be avoided by lots of
side-jumping and back-flipping, so once
you have avoided all the boulders and obtained all the shells you
can continue.
Now head out of this valley and continue forward, this time to
the right of the entrance to the
pyramid area. A pool of water awaits down below so take a swim.
Find and flip the lever to
open the door which also happens to release a crocodile. Kill the
croc from the ledge by the
switch then dive in and flip the switch again to open the door
which has probably since
closed. Swim into the open door and retrieve the Ornate Key then
return to the ledge and
climb out and back up to the top. Time to check out that pyramid.
Start climbing up the pyramid until you reach the cat statue. A
sweeping camera shot show
the entire area and puts things into perspective. A pair of
panthers patrols the lower tiers of
the pyramid so hunt them down. Now go to the off-color block on
the corner of the 4th level.
Pull the block out then get behind it and push it once more. Now
pull the second block out
twice to reveal a shaft. Drop in and get the medkit then flip the
switch to open the door.
Follow the tunnel into the next chamber where the other Ornate
Key awaits. Take the key
then jump out of this building and climb to the top of the
pyramid and head for the main
entrance which is located above the lake where you obtained the
first Ornate Key. Both keys
are required to open the door so use them to enter the passage
beyond. Kill a panther which is
lurking in the hall to the right. Continue down the hall and
enter the room to find SECRET
#2: Medkit (whoopee!)
Return to the main entrance and find a switch to the right which
turns the lights on in this
place. It also closes the door to that last secret which is why I
had you do that first. Head back
down the hall until you reach another switch which opens a trap
door in a small chamber you
passed a moment ago. Return to the small chamber and drop through
the trap door to land on
a block. From here you can view several passages and probably
hear a panther lurking below.
Drop down and kill the panther then climb up one level and head
around to the back to find
and flip a pair of switches which open a timed underwater door.
When you flip that second
switch you need to get into the water below as quick as possible
and swim through the door
before it shuts. A pair of crocs are also swimming around to add
to the excitement so swim
past them and exit the water in the corner of the next pool. Kill
the crocs from dry land then
dive back in to claim the magnum clips in the underwater alcoves
below. You also need to
swim back to the room prior to this one and surface inside
another chamber to claim an
Ornate Key and a pair of medkits.
Go touch the cat statue to get a brief video then swim once more
back to the main room and
exit. Another Ornate Key is lying on the edge of the pool. Take
it, then go on a panther hunt.
As you climb up the tiers a pair of panthers start romping about
the top level. You can kill
them both before they even get within biting range. Two more
Ornate Keys await up on the
top tier and from up here you can see another key down below.
Grab the fifth and final key
and kill another panther before heading for that block in the
corner by the pool. Pull it out to
reveal a lot (4 clips) of magnum ammo.
One wall along the upper level has five locks - a perfect match
for your five Ornate Keys.
Use the keys to open a door out of this area. Enter and jump to
the ledge below which also
happens to have spikes on either side of it. Jump to each of the
ledges to retrieve the shells
and the medkit. Then jump over the spikes and grab onto the ledge
and shimmy to the left
until you can pull up. Slide down the slope and follow the path
until you see a switch above
you. Climb up and flip the switch to open a door above you. Now
head around to the right
and make your way to the very top and exit through the new door.
The hole in this floor leads to an underwater maze which is
guarded by a croc. I found it was
easier to outswim him rather than kill him, as he never stayed
under this hole long enough to
kill. In order for me to walk you through this maze without a map
you will need to follow
these direction exactly.
Dive in and swim to the bottom to get the Uzi Clips then hop back
out the hole. The croc is
now in motion. Stand on the side of the hole so you are facing
the door you entered this
room. Dive in and swim forward through the hole and go left and
take the Uzi ammo from
the bottom then turn around and go straight then turn right and
flip the switch. This opens a
timed door so quickly return to the surface and enter the door
and kill the pair of panther
mummies.
The next room has a pair of switches that need switching. A door
opens back out in the main
pool room and a boulder rolls out of the doorway. Magnum ammo,
shells, a medkit and a
crocodile all wait beyond the previously blocked door. Kill the
crock and get the goods then
head up the ramp and jump/dive to the pool below. Exit the water
then climb to the top tier
and enter the newly opend door.
YIKES! Eight panther mummies line the hall. They aren't activated
for awhile, so gather up
all the items in this room which consists of a medkit, uzi ammo
and the Uzi's (unless you
obtained earlier). Head to the bottom of the ramp to a large area
that looks like there was a
recent cave-in. Flip the switch to the right to open the door
back at the top of the ramp then
fight you way past seven of the eight mummies which are now
awake. The best strategy is to
stay in the cave-in section and use the various ledges to your
strategic advantage. Spray them
all with Uzi fire and they will soon fall. A medkit and more Uzi
ammo are in the corners of
this room.
Enter the new door and head up the long stairs. Turn and blast
that last mummy who was
trying to sneak up on you. What was he thinking? Jump down to one
of the flat ledges below
the top of the stairs. Now do a massive running leap to the far
ledge with the Uzi ammo. Drop
down from the side of the ledge without any spikes below to
collect SECRET #3: A Medkit
and Uzi Ammo; inside the doorway. Head up the sloped passage and
jump to the left to avoid
the boulder you just triggered. Now make a run for the alcove up
the ramp to avoid the next
boulder. Continue upward and turn left and kill the panther in
the narrow passage. Climb up
some more steps and grab a medkit and shells from the alcoves at
the end of the narrow
ledge. Now you are ready to climb up that huge set of stairs once
again.
This time jump down to the square ledge then drop down to the
next lower one then do a
jump across to the ledge beyond the deadly sand. Once more jump
over a small gap puts you
on a ledge where you can pull up twice and enter the room behind
the statue.
Alternative: Jump down to the first square ledge then do a
running leap to the middle ledge.
Drop off and shimmy left and pull up then do two pull-ups to the
statue. It's more risky but
faster.
Flip the switch to open the door at the bottom of the huge set of
stairs, then turn around to
find a magical bridge which provides easy access back to those
stairs. Head down the stairs
and through the door you just opened then turn and go down the
passage to the right taking
care of the crocodile you encounter. Grab the medkit and move on
into the next chamber with
another croc and medkit. Make sure you kill the croc before
jumping in the water.
Flip the underwater switch to open some doors back in the
previous room. A panther is
patrolling the pool area so exit on the opposite side and open
fire. Return to the room with the
now-open trap doors and make your way up and through them into
the upper chamber. Jump
to the ledge above the trap door and another door opens behind
you. Inside is a medkit and
some shells.
Head for the door which opens as you approach and enter the next
hall which is lined with 3
pairs of switches. Flip the middle switches to open the door then
enter the room just a few
steps...IT'S A TRAP!! Turn around and run back down the hall and
into the door at the far
right end of the hall. It's on a timer so be fast!
Now it's time to rearrange some blocks. Push the first block
forward once then to the right
once to reveal a switch. Pull the block on the right backwards
once then push it right into the
entrance. Now enter the room on your left and push the block in
here once then pull it to the
right then go around to the other side and push it once more to
the right so it ends up in the
corner. Pull the remaining block back twice then push it twice so
it's in the doorway you just
entered.
Now you can enter the final room and drag the block in there once
to the right then pull it
back three times so it's in the previous room. Now push it to the
right once so it now rests
where once of the previous blocks used to sit. Go back to the
other room and find the sixth
and final block. Pull it back two times then go around it to find
SECRET #4: small and large
medkits, uzi and magnum ammo. Hope it was worth it!
To get out of this area takes even more rearranging of blocks. Go
to the previous room and
move the fifth block back into the third room. Now move the forth
block back into the
doorway to get it out of your way then move the first block to
the opposite corner of the
room. Move the second block up against the first block and flip
the switch you revealed
earlier to open the door and get out of this crazy place.
In the main hall with the 3 sets of switches, you can flip any of
the other pairs to enter the
next room. A nasty threesome of panther mummies guard this next
room so bring out the
heavy firepower and take care of them. Climb the stairs and push
the block into the statue and
get the medkit. Continue up the steps and jump and grab to pull
up onto the ledge. Follow the
ledge around to the left and drop onto the walkway. A pair of
panther mummies need to be
dealt with before you continue. Enter the room at the end of the
walkway then climb up the
steps and drop into the next room where a pair of Uzi clips
await.
Climb up onto the ledge and enter the passage on the left. Walk
out to the main outdoor area
and begin to make your way around the huge statue by jumping from
pillar to pillar. You will
need to occasionally use the alcoves on the outer wall to
continue. At one corner you will
come to a pillar which you must do a running jump and grab to
pull up onto. A hole in the
roof above can be reached by jumping and grabbing and pulling up.
Take care of another
panther mummy who is waiting up top for you, then follow the path
around to the right.
When you are back around to the front of the cat you will see a
pillar which is slightly higher
than the rest. Jump to the top of this column then do a running
jump to the sloped right cheek
of the cat statue. Another panther mummy patrols the top of the
head so kill him quickly
before he knocks you off. Climb up the head and down the back to
find a switch which
extends the cat's tongue (which also serves as a handy red
carpeted bridge). Go back to the
top of the cat and slide down the nose of the cat - you can slide
backwards and grab on then
drop to the tongue if you want to play it safe.
Enter the cat's mouth and jump over the hole and flip the switch
which open the door behind
you. Turn and jump the hole once more then cross the
tongue/bridge and enter the door. Head
down the steps and jump the gap towards the cat statue.
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