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Not
only do you need to find some air - you also need to out-swim a Great
White Shark who has selected you as its next meal. Immediately turn
right and start swimming, following the debris on the ocean floor.
When you arrive at the ship, swim into the hole behind the anchor
in the top left corner and find the air-pocket so you can breath.
The shark is still coming so when your lungs are filled dive down
and swim into the hole below and angle off to the right.
Head up and into the large room then enter the opening on the left
and continue on into a smaller area and take the next opening on the
left. You should now be in a room with a patterned floor so head left
and swim down towards the metal girder and flip the switch to open
a door in the floor behind you. Swim through this door and go left
and follow the passage until you see a hole above. Surface to finally
catch your breath and climb on the box that is floating here.
Head for the pile of boxes on the right and swim into the small opening
in the middle. Climb out and head to your right. At the end of the
dark hall is a switch so flip it then return to the stack of boxes
and climb them to enter the next room. Drop down to the floor and
kill the workman who tries a sneak-attack from behind one of the boxes.
Grab the shells from your enemy being extra careful not to step on
the dark area of the floor which is a giant trapdoor.
Secret #1; the Stone Dragon is just sitting there for the taking,
so go get it while avoiding that trapdoor in the middle of the room.
Once you have the statue you can jump over the door which will cause
it to open. Now you can kill off all the bad guys from up here before
dropping down to the closest box to pick up your spoils; a medkit
and harpoons. Now climb on the box in the middle of the room and jump
to the higher box along the wall so you can climb into the opening
and enter the next area.
When you enter this next room flip the switch to your immediate left
to open a timed door near the windows. Run and jump over the pipes
and head left. Then enter the door (the timer will stop when you are
in). Dive down to get Secret #2; the Jade Dragon. But watch out for
the 3 barracudas and the shark. Try and out swim them, or lure the
barracudas out and shoot them from the surface, and then harpoon the
shark (he won't go into the narrow passage like the barracudas).
Lara now needs to get past a long row of timed burners which line
the hall. Here are explicit directions for getting past the hardest
puzzle encountered so far. Start down the hall and turn into the dark
passage and climb up into the hole in the ceiling. Flip the switch
to open the door next to the hall with the burners. Enter that door
and get ready for the race of your life. Saving wouldn't be such a
bad idea.
HINT: When racing through this puzzle make sure you jump over the
beams and even the short walls which lead to the rooms with the switches.
If you try to climb or even stumble, you will lose precious seconds
that you don't have.
Flip the switch to turn off the first set of burners which lets you
run as far as the next switch. Flip that to open the other door then
run and enter that room to flip another switch. All burners are off
for the moment so run all the way back to the first switch to turn
off the first set of burners. You should now have plenty of time (or
about 10 seconds) to run the entire gauntlet of burners and arrive
at your next puzzle.
Go into the water and kill the Barracuda. Now get ready for a puzzle
almost as challenging as the last - only this time it's UNDERWATER!
To sum it up; you need to swim through several underwater rooms, flip
a switch in the third room then swim to the bottom to flip another
switch which opens the hatch up above. Secret #3; the Gold Dragon
is also at the bottom in a tunnel by the switch. And if your running
out of air wasn't enough - let's throw in a mess of Barracudas with
an attitude which swarm in when you touch that statue. Sound like
fun? Good - Go for it!
HINT: Always slow down when making underwater turns, and always do
the Reverse Roll to back away from switches after using them. You
can also skip the mini-movies by pressing Lara's "look"
button to save valuable seconds. And if you just can't manage to get
that statue, you can always surface and fill-up on air before diving
back down to get it.
Drop down into the next area and survey all the rocks and junk in
this room. Find and drop through the hole in the floor then find and
pull the box so it is under the opening. Now you can climb up and
use the switch which will dump all the rocks from above down to this
level. You can now reach two new opening and a door opposite the switch.
Make your way to the opening on the right and climb up to reach the
previous level. You can only grab the ledge that faces center of the
room below to do this.
Staying along the left wall and go into the opening above. Use the
switch to open a door somewhere else in this level then drop all the
way down to the lower level and this time climb up into the left opening.
Keep along the right wall until you can climb up to a flat ledge.
Do a running jump to land on another ledge on the left. Climb up into
the opening above to find and flip another switch to flood an upcoming
room.
Once again, return to the lower level and this time enter the door
and follow the passage to the room you just flooded. There is a door
below and a frogman in the water so dive in and kill him with the
harpoon gun. After you eliminate this obstacle, continue through the
passage and get out of the water fast. A workman and a Rig Boss are
moving in for the kill. When they are dead you can take their medkit,
shells and 2 packs of harpoons over in the corner. Use the switch
on the wall to open the door and exit this level.
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