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What
a way to start a level - Stripped of all your
possessions and locked up! First we need to get Lara
out of this jail cell then find her weapons. There is a
switch which opens the cell door but it's on a timer so
before you go flipping it you had better clear an escape
route. When you have pushed and pulled the crates so
you have a clear path to the door, go pull the switch
(which I hope you have found by now).
Once you escape the alarm will sound and the bad guys
start to show up. The first one to worry about is coming
from your left. Head off to meet him, and get past him so
you can lead him back to his starting location. Dodge his
gunfire and also the blows of his friend who is also
waiting here. Try to draw his gunfire so he blows out the
nearby windows which you can promptly escape
through. Head right along the narrow ledge and press
the button on the wall to open the bay doors beneath
the plane. Swim inside and go over to press another
button to kill the plane's engines then return back
through the broken window and do a running jump and
pull up to the top of the engine. Drop into the trapdoor
on top of the plane to find your lost Pistols.
Go back and kill those two bullies who were giving you a
hard time earlier and take the Yellow Key Card. Go back
through the broken window and head left this time to a
room with some water. Dive in the water and flip the
switch beneath the tunnel opening which grants you
access to the upcoming Secret #1; the Jade Dragon.
Resurface and fill those lungs for a long dive. Enter the
tunnel and follow it left then right and then a sharp right
then take the downward passage staying near the top so
you can get behind the underwater fan. Grab the dragon
statue and swim back to the surface to catch your breath
before heading back to the door with the Yellow Key
Lock.
Enter the next room and press the button on the far wall
to kill the alarm. Go up the stairs to the right and spin the
wheel to open the door. Kill the rig worker and take his
medkit then proceed into the next room and kill another
workman who is coming down a ramp and through a
door which locks as you near it. Spin the wheel to open
the next door and kill a guard and get some ammo and
your first batch of harpoons.
Enter the bunk area and reclaim your Auto-Mags from
the right top-center bunk then go to the end and get the
Harpoon Gun from the last bunk on the left. Go back to
the entrance of the bunk area and press the button
above the top-left bunk to open a door in the ceiling at
the opposite end. Run to the top right bunk and climb on
and jump and grab to the opening to gain access to the
passage above.
Continue down the hall and slide backwards down the
ramp so you can grab on and use the ladder to climb
down to the floor. We need to use those boxes to get
past the 4 burners and reach the ladder on the other
side. Pull the first one to the left all the way past the
other box then go push the second box towards the
burners. Now you can do a running jump and grab onto
the ladder. When you reach the top of the ladder, head
to the right and kill another guard who also happens to
have the Red Key Card on him. Climb the ladder to get
Secret #2; the Stone Dragon.
Go up the stairs and return to the room with the water
from earlier in the game. Now that you know where you
are; return to the room with the button that turned off
the alarm and go up the stairs to the left of the button.
Kill the guard and his dog and take the Uzi clips. The
door with the Red Key Lock is at the top of the ramp so
jump out of the way of the rolling barrels to make your
way to this door.
Enter the door and head left to kill another Rig Worker
as another sneaks up behind you and another climbs in
from the right. Take the shells, medkit and flares from the
resulting casualties then return to the landing near the
entrance. Push the box once then go around it and pull it
once then go around and push it once more. Now you
can go to the opposite landing and do a running jump
and grab to pull up onto the box and access the opening
in the wall.
Take the shells from the guard you kill in this passage
and go to the door with the Green Key Lock. There is
also a switch and a trapdoor in this area. Flip the switch
to see that empty tank behind you being filled with
water. Return and drop down to the floor then swing
across the water tank and head right. Go over the pipes
then head left until you find a switch on the wall which
opens the trap door back near the door with the Green
Key Lock. Go all the way back and drop into the
trapdoor and slide down the ramp.
Deadly Frogmen are lurking in the water so run to the
right and see if you can catch one on the surface and
blast him. If you miss him or he's not there, just return to
the other end and dive in and get ready for action. Swim
toward the pillars quickly as you are being pursued by a
deadly frogman. Climb up on the closest pillar using one
of the two sides with the yellow stripes and wait for the
frogman to surface. Finish him off with your favorite
weapon.
The next closest pillar has a ladder which leads to the
catwalk above. Before you climb up it, go get Secret #3;
the Gold Dragon which is sitting at the base of the pillar
at the end of that catwalk where you ran to try and shoot
the first frogman. When you claim your prize, two
guards will arrive. You can either fight them here to
snipe them from the catwalk above.
When you are up the ladder you need to follow the
catwalk and do a running jump when you reach the gap.
Grab on and pull up and kill the gunman who just
happens to have your Shotgun. Take back your weapon
then go right and when you reach the central wall, go
left and follow the catwalks. You should spot a hole in
the wall up above (the Exit) and another bad buy up
ahead guards the Green Key Card which is inside a box.
Kill him, then jump into the box. You will break through
and can now take the card.
Follow the catwalk up to the hole in the wall and return
to the room with the door with the Green Key Lock,
making sure to kill the guard you meet on the way. Once
the door is open you need to flip that switch on the wall
to drain the water from the one tank and pump it into the
other. Now you can swim through the opening and flip
the underwater switch to open the grate. Climb up and
head down the passage to the exit.
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