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A
gang of mercenaries greets you as you arrive at the Monastery. Start
fighting them best you can until a Priest and two Monks arrive. Monks
hate mercenaries and will fight them whenever they see each other
Monks will not attack Lara unless she attacks them first,so watch
out for "friendly fire". When all the "enemies"
are dead you can climb the ladder across from the double doors. Watch
out for the birds who attack while you climb then jump to the ledge
to the right and finally jump to a slope to slide down to grab the
crank.
Drop and hang then drop and grab the ledge below to shimmy left and
enter the Monastery through the window. A Monk should pass by to your
left so follow him until you reach the locked door to the Strong room.
A mercenary should break through a nearby window so grab the grenades
from the ledge outside then return to the hall and head for the door
on the left.
If you haven't already kill the mercenary then he should be following
you, so lead him past the Monk and let him do your dirty work. Now
you can climb the ladder to the walkway above the Monastery's main
room where you will find the Main Hall Key being guarded by a Monk.
Walk around the walkway then follow the path past the rolling boulders.
Find the box where the second boulder came to rest and push it. Then
go to the pool and jump in. The current is strong and you will be
pulled to the bottom so find the underwater tunnel to escape the current.
Follow the tunnel until you take a tremendous plunge into a pool and
darkness. Use a flare to light the passage and begin the dangerous
journey past the deadly doors. These doors are similar to the swordsmen
guards back in
Bartoli's Hideout. Inch up as close as you can get then run past them.
When you reach the ladder you can climb to the room above and team
up with a Monk to kick some butt. Move the boxes to reveal the exit
then take Prayer Wheel #1 from the dark area. Taking the wheel trips
the burners so hug the right wall and jump from the where you tool
the wheel to the edge closest to the first burners. One more jump
should take you over the second row then you can return back to the
Main Hall and use that key.
Past the door is a Priest and two more Monks. They will assist you
in combat if you lead them over to the railing. Enter the door on
the right and continue through the room to the passage on the other
side to the left. Do a running jump over some blades then head down
a long hall and enter the left door to acquire the Strongroom Key
from a Monk.
Return to the Strongroom and obtain the Rooftop Key. Now return to
the hall where you first saw the Monk after coming in through the
window. This time take the door on the right to enter a room with
a locked door which just happens to fit your new key exactly. Hug
the left wall to get safely past the rolling blades and continue to
the next passage.
Behind the gold statue is a switch to turn off the burners in the
upcoming hall. Flip the switch and make a run for the door on the
left about halfway down the hall. Enter the room, running past two
Monks and climb up the ladder. The Monks will take care of the mercenaries
but feel free to help if you want. Head for the courtyard to find
and flip another switch which opens a pair of trapdoors. Break the
glass to obtain the Gemstones needed to open some upcoming doors.
Around the corner is a switch so use it and then use a Gemstone between
the gold statues to open a door. Enter and pull the box two times
to get Prayer Wheel #2. Now return to the area where you got the Strongroom
Key and climb the ladder. Do a running jump to pull up onto the hand
of the statue then you can climb to the higher hand and finally do
a running jump to the statue's head. Go across the head to reach the
next hand so you
can use a Gemstone in the socket up above to open a trapdoor below.
Before you jump into the trapdoor, head for the hall by the base of
the statue and circle around and jump to the ramp and pull up to get
Secret #1; the Gold Dragon which is waiting behind the statue.
Back in the hall you should pass another Monk on your way to the room
on the right. Pull the box to the left out and put in between the
barrels. Now you can move the next box to get the ammo out from under
it. Now you can push the next box so you can get behind it and push
it next to the door.
Now move the boxes so that one is in front of the door and the other
is next to the stack of boxes. This should allow you to pull the top
box out to reveal some harpoons. Return to the hall and head right
to pass by three Monks on your way to the room on your left. The room
is filled with water which needs to be drained before proceeding.
Before you drain the room you will want to get Secret #2; the Stone
Dragon. Swim to the far side of the room and into the small opening
past the ladder to obtain the statue. Now you can return to the previous
room with the trapdoor you opened earlier. Drop down and follow the
passage until you find a switch. Flip it to open a door then enter
that room and push the box to drain the room you just got the dragon
from. With the water drained you are unable to reach the opening which
previously housed the dragon, but you can push the box on the ledge
to obtain Prayer Wheel #3.
Now you can head for the passage leading from the room at the end
of the large hall. Take care of the mercenaries then get ready for
a truly evil puzzle. Head for the burner which extinguishes as you
approach. Jump and dive over the burner and into the tunnel beyond
avoiding the deadly spikes swinging back and forth. Turn and climb
up to the ledge and wait for the blades to roll past to the left then
jump over the hole. The next burner should turn off and you can run
to the next passage. Climb up to the right ledge to spot the door
with the rolling blades between it and you.
Do a timed run into the door and obtain the Trapdoor Key then return
to the hall with the rolling blades. Dodge the blades as you make
your way to a small passage on your left and trigger a blade trap.
Make your way past both of the deadly blade traps to obtain Secret
#3; the Jade Dragon before returning to the room where you obtained
the last key.
You should now be back in the room you drained earlier so use the
Trapdoor Key to open and enter. Climb up to find a switch which opens
the double doors back near the statue and lets in some mercenaries.
Outside, you need to follow the trail until you find the ladder behind
the rocks to the left. Climb up and head for the bridge shooting the
eagle coming in from behind and the mercenary up ahead. Kill some
crows after you go across the bridge then make your way to the top
of the building by using the well spaced ledges. Enter to obtain Prayer
Wheel #4.
Now Lara needs to get back to the room where you obtained all the
ammo by moving the boxes. You will pass
by those double doors you opening a few minute ago so watch out for
the mercenaries you let in. You may get some assistance from the nearby
Monks during this fight. Enter the room with the boxes and take the
passage. Grab when you start to fall in the trapdoor and you will
catch onto a ladder. Climb up and continue down the passage taking
a right then a left then head up the stairs towards the window.
Mercenaries swarm in behind you so leap out of the window. Another
Priest and two more Monks are down below so flip the switch on the
wall to open the door. The Priest and Monks will go fight the mercenaries.
Go help them out as they are seriously outnumbered. When everyone
is dead you can then climb the ladders up to Prayer Wheel #5.
Now that you have all five of the Prayer Wheels you can return to
the statue room and go to the room on the left. Use the Prayer Wheels
on the sides of the large double door to open a small door to a ramp
which leads to the area where you can use the Seraph to open the final
door and exit this level.
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